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Skate Board Hit and Run
Role: Lead Programmer
I was in charge of setting up the controller support, player movement, spray painting, and the inventory system.
We wanted the player to feel as if they are a teenager who feels as if they are invincible and that's how I went with the movement. With smooth controls to style on the cops and NPCs.
We also had a spray paint system to vandalize the world. You could spray paint certain walls and leave a trail of paint on the ground to create your own mark.



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